Digital Technologies at Hagley Farm School - coming soon.
Register now for this full-day workshop providing opportunities for teachers from all year levels who are looking to engage and implement the digital technologies curriculum in their school. Those attending will be able to participate in a series of workshops and hear guest speaker, Julie King from ACARA provide the current planning taking place to support teachers around Australia. The program will include specialist educators from the Australian Computing Academy, UTAS, the DoE, ACARA and the ACCE. This will be a full day of practical hands-on workshops funded wIth the generous support of the Hagley Farm school and Google.
Julie King ACARA : Planning an action research project to facilitate implementation of Digital Technologies
The Australian Curriculum, Assessment and Reporting Authority (ACARA) has been contracted to manage the National Innovation and Science Agenda project known as Digital Technologies in focus: Supporting implementation of Digital Technologies. The project focuses on supporting school leadership to plan for implementation of the curriculum in their school, and then providing professional learning for teachers. To facilitate implementation an action research approach has been adopted. Each school considers their situation and develops a proposal that best meets the needs of their school. The project framework is based on the key ideas of the Australian Curriculum: Technologies and the Technological Pedagogical Content Knowledge (TPACK) model.
Participants will explore how their school might use an action research approach to facilitate implementation of Digital Technologies for their situation.
This workshop will assist participants to:
- identify how they can implement Digital Technologies in their school using action research
- shape a project proposal for their school which reflects the curriculum implementation initiatives of their state/territory/jurisdiction
- feel confident about engaging staff in their school with an action research project.
Marg is a ‘mostly-retired’ teacher who is still passionate about improving learning outcomes for students, particularly with regard to ICT. When not travelling, gardening, bushwalking or caring for grandchildren, she delivers online extension courses in coding for gifted primary students in schools across Tasmania for the Department of Education and runs professional learning for teachers.
Previously Marg has taught in secondary classrooms for 17 years, and has been curriculum coordinator for ICT at each of the schools where she has taught. During her career as a secondary Digital Technologies teacher, Marg was recognised for her innovative teaching approaches at both a national and global level. Her teaching awards included a Microsoft Innovative Teacher Worldwide Award, Australian Council for Computers in Education Outstanding Teacher Award, Teaching Australia Best National Achievement and a Hardie Fellowship.
This hands on workshop will introduce teachers to Scratch, a visual programming language designed for children. Scratch is a fun and engaging online environment, where students can learn to code as they create interactive stories, animations, games, art, music, presentations and more.
Using Scratch, teachers can not only address most of the Australian Curriculum Digital Technologies outcomes, but many from other learning areas, particularly Maths, Science, Humanities and the Arts. Teachers will leave with the skills and resources to immediately introduce and use Scratch with their class.
This workshop will be aimed at primary teachers who have never used Scratch or done any coding before. Those with some experience should also find it beneficial.
Please bring a laptop (not an iPad or tablet).
Owen Brasier ACA Understanding Digital Systems & Security in the curriculum
Owen Brasier is a Computing Education Specialist at the Australian Computing Academy. His background is in electrical engineering, and optical networking. Owen has previously worked as an optical instrumentation engineer at Finisar Australia, and has also worked as an engineer in the Quantum Photonics Laboratory at the University of Sydney. He has always been passionate about science and computing education, and was the Technical Lead of MadMaker, an programming education course before joining the Australian Computing Academy. Owen also an embedded systems course developer and lecturer at the National Computer Science School, and has a particular interest in embedded systems design and programming.
Digital Systems is one of the 10 key concepts of the Digital Technologies curriculum, and we'll go through everything you need to know in order to teach the digital systems concept concept from Foundation to year 10. This includes explaining the technical terminology in the curriculum, and free hands-on activities to implement those ideas in the classroom.
Deanne Poole ACARA Digital Technologies in the Early Years Classroom
Deanne Poole is supporting school clusters in Western Australia (north Perth, south Perth, Geraldton and Kalgoorlie). Prior to this, Deanne was a Digital Technology specialist teacher and a Technology curriculum leader in a Kindergarten – Year 6 school. Her role included developing and leading professional development for various educators across Western Australia. Deanne’s success in this role saw her invited to many educational events and conferences. Deanne has taught across multiple education sectors and is passionate about the educative integration of technology across the curriculum. In 2013, Deanne was awarded a scholarship with Edith Cowan University Computer Science School to travel to India as part of a Federally Funded Computer Science Tour. This experience provided her with an opportunity to create professional connections with leaders in the design and technology education fields.
This session will include a brief outline on what the Digital Technologies Curriculum content is for Kindergarten to Year 2. We will then look at a variety of ways to integrate the curriculum and the ICT Capabilities with other learning areas including a consideration for the Early Years Learning Framework.
Paula Huett, DoE – Principal Education Officer, Computational Thinking
An experienced Tasmanian Kindergarten to Grade 10 Leader and Educator, Paula is a passionate and innovative Digital Technologies and ICT Teacher who has lead the way in numerous Technology initiatives. For the past two years Paula has been working collaboratively with a team of experienced Primary and Secondary teachers across Tasmania, developing Digital Technologies learning ‘Snapshots’ for teachers Foundation to Year 10. In her current position with Curriculum Services Paula continues to advise, support and work alongside Tasmanian Principals and Teachers across the State.
Paula strives to demystify and build the capacity of teachers to successfully integrate and implement the Australian Curriculum – Technologies, Digital Technologies subject into classrooms. An integral part of Digital Technologies is the development of Computational Thinking skills. Through participation in this unplugged session participants will develop their ability to ‘think like a computer’ and develop their understanding of such concepts as pattern recognition, decomposition, abstraction and algorithms through engagement with practical, enjoyable, hands on learning activities.
Andrew Fluck UTAS Quantum Computing (Years 7-8)
Dr. Fluck has taught science, mathematics and computing in Nigeria, England and Australia. He works as a senior lecturer in information technology education in the Faculty of Education at the University of Tasmania. Dr. Fluck’s funded research investigates the transformative use of computers to teach integral calculus and quantum mechanics in primary schools; and eExams, where students take their own computers into the exam hall. He is the chair of Working Group 3.3 (research into educational applications of information technologies) for IFIP/UNESCO. Andrew is also an avid longbow archer and continental archery judge. See more details athttp://Andrew.Fluck.id.au.
Quantum computing and communication are expected to revolutionise information technology. Quantum computing is already able to break many forms of encryption. Quantum communications are used to secure Swiss federal elections, large money transfers and other bank & government communications. Introducing students to quantum computing gives them an insight into a new way of programming and covers Australian Curriculum – Digital Technologies content descriptors ACTDIK024/IP030/31. A teacher’s manual will be provided for participants who can access the 8-lesson introduction at http://andrew.fluck.id.au/QCintroduction/.
Martin Levins - Immediate past president of the Australian Council for Computing in Education Digital Technologies Project Officer with ACARA
Hands-on. Let’s start developing a “smart” garden—leveraging inexpensive technologies and some common hardware materials to get down and dirty.
Bring your own laptop (must have a working USB socket) to build a soil moisture monitor that can automatically turn on watering when needed. Once our prototype is built, let’s consider how we could take this further.
Ken Price Immediate past president of TASITE