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A message from Bob
Two years on from my initial teaching with Micro:bits, there has been an evolution in my views on how to use the BBC Micro:bit, from electronics gadget to enabler for design thinking, discovery learning, (and perhaps) inquiry-based learning. In the beginning, I thought the BBC Micro:bit is really just an Arduino with some sugar coating to make it easier for students to use. This view led to importing the approaches of adult makers, a focus on technical details like analog vs digital, and a quest for ways to support students looking up on the Internet how to use novel sensors. In the meantime more teaching resources have been developed for teaching with the BBC Micro:bit and the pedagogy is more mature, I think. Now I have a richer repertoire of engaging, gifted-student-friendly activities.
Some key ideas:
1) Students are more engaged and the learning more powerful when they are working on something they value (Games and RC cars). Most students don't care about 'Internet of Things' gadgets.
2) Some students prefer to learn by typing in code too complex for them to create on their own (e.g. teenage Elon Musk and computer game magazines).
3) Discovery learning: giving them challenges they value (RC cars) (Meowbits)
4) The importance of creative ownership of the process.(Game design - makecode csintro lesson 1).
I will show some examples of student work for the year 3/4 students I work with and then give you an example of scaffolded learning using the BBC Micro:bit: either a creative activity or using the BitBot and BBC Micro:bit to create an RC car.
To assist with catering for the afternoon workshop please complete the registration using the link above.